local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 166001322
L1_1 = {}
L2_1 = {}
L2_1.config_id = 322001
L2_1.monster_id = 26040102
L3_1 = {}
L3_1.x = 1061.404
L3_1.y = 1009.495
L3_1.z = 847.14
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 211.415
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\229\178\169\233\190\153\232\156\165"
L2_1.disableWander = true
L2_1.area_id = 300
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 322002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 1067.048
L3_1.y = 1014.003
L3_1.z = 836.397
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 7.798
L3_1.y = 227.703
L3_1.z = 350.603
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 322005
L3_1.gadget_id = 70290324
L4_1 = {}
L4_1.x = 1064.368
L4_1.y = 1012.674
L4_1.z = 832.207
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 322006
L4_1.gadget_id = 70290324
L5_1 = {}
L5_1.x = 1049.758
L5_1.y = 1009.939
L5_1.z = 841.142
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 322007
L5_1.gadget_id = 70290324
L6_1 = {}
L6_1.x = 1071.585
L6_1.y = 1010.056
L6_1.z = 854.67
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 322008
L6_1.gadget_id = 70290324
L7_1 = {}
L7_1.x = 1047.9
L7_1.y = 1013.291
L7_1.z = 857.597
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 301.314
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 322009
L7_1.gadget_id = 70220048
L8_1 = {}
L8_1.x = 1042.038
L8_1.y = 1009.019
L8_1.z = 813.735
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L7_1.area_id = 300
L8_1 = {}
L8_1.config_id = 322010
L8_1.gadget_id = 70220048
L9_1 = {}
L9_1.x = 1043.72
L9_1.y = 1009.055
L9_1.z = 813.515
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L8_1.area_id = 300
L9_1 = {}
L9_1.config_id = 322011
L9_1.gadget_id = 70220048
L10_1 = {}
L10_1.x = 1045.436
L10_1.y = 1008.532
L10_1.z = 811.136
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 359.154
L10_1.y = 354.665
L10_1.z = 10.185
L9_1.rot = L10_1
L9_1.level = 36
L9_1.area_id = 300
L10_1 = {}
L10_1.config_id = 322012
L10_1.gadget_id = 70220048
L11_1 = {}
L11_1.x = 1042.847
L11_1.y = 1010.598
L11_1.z = 813.635
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 333.419
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 36
L10_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1322003
L2_1.name = "ANY_MONSTER_DIE_322003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_322003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_322003"
L3_1 = {}
L3_1.config_id = 1322013
L3_1.name = "ANY_GADGET_DIE_322013"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_GADGET_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_322013"
L3_1.action = "action_EVENT_ANY_GADGET_DIE_322013"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 322014
L3_1.gadget_id = 70290301
L4_1 = {}
L4_1.x = 1047.288
L4_1.y = 1014.556
L4_1.z = 861.202
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.662
L4_1.y = 265.229
L4_1.z = 340.205
L3_1.rot = L4_1
L3_1.level = 36
L3_1.isOneoff = true
L3_1.area_id = 300
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 322001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 322002
L5_1 = 322005
L6_1 = 322006
L7_1 = 322007
L8_1 = 322008
L9_1 = 322009
L10_1 = 322010
L11_1 = 322011
L12_1 = 322012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_322003"
L5_1 = "ANY_GADGET_DIE_322013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_322003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 322002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_322003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 322009 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_GADGET_DIE_322013 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.KillEntityByConfigId
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 322012
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_GADGET_DIE_322013 = L1_1
